Here is a video of a panel run by myself and my DLA Piper colleague Mark Radcliffe with Kathrine Butler from GE, Lorena Marciano from Cisco Systems and Edwina Baddeley from Accenture on the legal issues of the Internet of Things at the Internet of Things Summit World Congress of Barcelona 2015.
eSports seem to be the new opportunity in the gambling sector and the Italian regulator already put in place the relevant regulations.
The European Commission issued guidelines on how to operate following the invalidation by the European Court of Justice of the Safe Harbor privacy principles for transfers of personal data between the EU and US. But this might not be the solution of this saga.
The Italian competition authority issued an opinion stressing the need to put in place a specific regulatory regime for services like Uber.
Data generated through Internet of Things (IoT) technologies are expected to be its main source of income, but needs forward looking privacy rules to be fully exploited.
Gaming advertising is now subject to more stringent rules as a consequence of the issue by the self regulatory advertising authority of new guidelines on gaming advertising.
The € 500 million gaming contribution might be waived following a warning sent to the Government by VLT concessionaires on the basis of the self-protection principle.
There is no 100% safe software and the Internet of Things cannot be blamed for that. It is necessary to find "adequate" standards of safety meeting business and consumers' needs.
In a landmark decision, the European Court of Justice held that bitcoin virtual currency transactions are VAT exempt as they are treated like real currency.
The full liberalization of sportsbetting in Italy is already in place as a consequence of a recent move by the gaming regulator.