eSports are rapidly growing and might represent a solution for gambling operators to generate a new stream of revenues and avoid the over-regulated gambling environment.
Influencer marketing is subject to in-depth scrutiny, which requires a higher level of compliance to avoid potential fines and reputational damages.
The Italian online gaming market is forced to change its traditional way of doing business going offline to survive, following the gambling advertising ban?
The eSports law book from the Italian IPT team of DLA Piper covers a number of current and upcoming legal issues of eSports and how to deal with them.
LawBytes #37 deals this week with the upcoming ePrivacy Regulation which will complement the GDPR and introduce new rules on cookies, IoT and M2M communications.
When legitimate interest and performance of contract can be used and the level of granularity of privacy consent to justify data processing under the GDPR.
The Italian online casino market is registering a continous growth despite of the regulatory limitations and the uncertainty on the future.
GamingLawPills No. 33 brings news on the deal between Luckbox and MoneyMatrix in the eSports betting sector and on the Nike League of Legends sponsorship deal.
LawBytes #34 deals this week with the new ETSI standard for cybersecurity in the Internet of Things and Bavarian DPA cookie raid.
The Dutch Remote Gambling Act has been approved, opening major opportunities for online gaming operators and suppliers, after a long wait.