Gambling and video gaming companies risk not to be compliant with the GDPR since they adopt a merely formal approach, while the EU privacy regulation could impact their model of business.
The first Italian video game and Internet content age rating system is now in place. There is a short term for video game publishers, eSports events organizers and Internet operators to comply.
AgCom raised concerns as to the legality of the Italian gambling advertising ban in a report sent to the Government, increasing the uncertainty on what is going to happen next.
eSports are rapidly growing and might represent a solution for gambling operators to generate a new stream of revenues and avoid the over-regulated gambling environment.
The Italian online gaming market is forced to change its traditional way of doing business going offline to survive, following the gambling advertising ban?