The Digital Fairness Act proposal presented by the European Commission on 11 November 2026 is the most far-reaching reform of EU consumer law in twenty years, and gambling operators are squarely within its scope. Nothing in the text published so far carves out gambling. Every B2C practice is covered, from the bonus pop-up to the account closure flow.
Gaming
Here are some interesting articles on Italian and international gaming law related issues, including eSports, from either Giulio Coraggio or the other authors of GamingTechLaw.
The Italian gambling levy announced with the 2027 budget law approved on 28 October 2026 by the Government should raise around 700 million euro from the sector, and the collection mechanism now under discussion, which combines a higher charge on gaming machines with paid extensions of concessions that expire at the end of this year, creates a contractual exposure for licence holders that is considerably harder to manage than the headline figure suggests.
The NFL and the attorneys general of 39 states and the District of Columbia have filed briefs urging the US Supreme Court to hear New Jersey's petition against Kalshi, and with it the question of whether a prediction market is gambling. For prediction markets in Europe that question has already been answered, by national regulators acting on their own authority, and no ruling in Washington will reverse the answer.
Gambling advertising in Italy remains one of the most closely regulated areas of the country's gambling market. The recent approval of the so-called Decree Accise by the Italian Senate has brought the issue back into focus, particularly because Parliament considered, and rejected, proposals that would have extended the rules to a much wider range of promotional activities.
